Posts Tagged ‘Machine’

ToneMatrix v0.5, A Homebrew Drum Machine

Modelled after Andre Michelle’s ToneMatrix comes a PSP version from developer Babkock, which does pretty much the same thing … it’s a 16-step drum machine, letting you craft some pretty cool sounding beats.

From the README:

ToneMatrix is a 16-step drum machine. The Y (vertical) axis represents eight different sounds, and more than one can be played at a time. The X (horizontal) axis represents one measure in sixteenth-notes.

Select a node on the grid with the D-pad and the X button, and that sound will be played in time. Press O to stop/resume playing, and use /\ (triangle) to clear the grid.

Press START to use the menu, and use the D-pad to select a menu item or change a value (like the tempo), and X (cross) to confirm your choice. Press SELECT for help.

Perhaps next version we’ll be able to export our creations.

Download: ToneMatrix v0.5

- release thread

PSP Hacks · PSP Go Hacks · PSP Homebrew, PSP Downloads, PSP Custom Firmware

Time Machine: Rogue Pilot for PSN: What It Is…and What It’s Not

Today is the big day as we’re releasing an official preview video for our upcoming PSN game Time Machine: Rogue Pilot, and you awesome people who read the PlayStation.Blog have a great opportunity to be the first ones to watch it! The video reveals some gameplay details and is supposed to help you get some better understanding of what our game actually is and what it looks like.

But a new video is not enough, is it? That’s why I’ll reveal some more details and cover two big questions with this blog post: what this game is and what it is not.

What Time Machine: Rogue Pilot IS

Time Machine: Rogue Pilot is a Match3/hidden-object game with a number of innovative features, including unique mechanics of repainting tiles instead of replacing them with each other. I know this sounds simple, but it helps bring a fresh feel to the classical match3 genre.

Time Machine: Rogue Pilot for PS3 (PSN)

For example, the Mood-o-meter. Sounds weird, huh? The Mood-o-meter shows how your character feels. The better you play, and the more bonuses you activate, the faster your character’s mood increases. Once the Mood-o-meter is full, you get a Superbonus that destroys nearly all tiles on the screen.

We realize that Time Machine: Rogue Pilot is a puzzle game, not an open-world RPG, but we believe that a well-designed story gives every game a kind of a charisma, helping to make it unique and special. So we designed an simple but interesting story that guides you through the gameplay with nice graphic-novel-styled videos. Speaking of which, Time Machine: Rogue Pilot has some awesome visuals, but don’t take my word for it – check out the screenshots and see for yourself!

Time Machine: Rogue Pilot also packs in quite a few missions (48 in all) spread across four eras, with a variety of various extra modes. The story mode features two main characters and two points of view on a storyline, but you can also play a multiplayer mode. Time Machine: Rogue Pilot is a must-have for every puzzle lover, for everyone who’s shad a lot of fun playing Bejeweled and for everyone who wants to spend their time playing a good game.

What Time Machine: Rogue Pilot IS NOT

It’s not another Bejeweled clone. Seriously, it’s not! I’m a fan of Bejeweled myself, but not all games in the match3 genre are Bejeweled clones, and neither is Time Machine: Rogue Pilot. Just give it a try! Keep your eyes peeled for it on PSN later this summer.

So, I guess that’s all I wanted to say in this post – it’s a quick one, as we’ve got a lot of work here to have the game ready for its release as soon as possible. Will be back soon with some more news, so stay in touch! See you in the comments!


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