Posts Tagged ‘More’

Capcom 2012 PS3 Preview: Street Fighter X Tekken, Resident Evil: Operation Raccoon City and More

Last week, Jeff and I had a chance to preview Capcom’s 2012 lineup for PS3, which currently consists of Asura’s Wrath, Dragon’s Dogma, Street Fighter X Tekken, and Resident Evil: Operation Raccoon City. Read on to learn more about this eclectic mix of games, and leave your questions in the comments so we can provide more details!

Street Fighter X Tekken
First, we sat down with Capcom’s resident fighting expert Seth Killian to discuss the upcoming Street Fighter X Tekken, which blends the fluid 2D elegance of Street Fighter with the rough-and-tumble brawling of Tekken. We were particularly curious to learn about Gems, which work as customizable loadouts for your fighters, and how inFAMOUS 2’s Cole McGrath will stack up in battle. Watch the video for more on this eagerly anticipated PS3 and PS Vita fighter.

Resident Evil: Operation Raccoon City
SID: With Resident Evil: Operation Raccoon City, Capcom and Slant Six seek to unite the suspense of the genre-defining Resident Evil series with contemporary squad-based military shooting and a healthy dose of online co-op for up to four players. The narrative fills in the story gaps between the first three Resident Evil titles, so you’ll explore settings and sequences from an entirely different perspective while guiding USS Delta Team “Wolfpack” on its grim mission to destroy all evidence of Umbrella’s nefarious deeds — up to and including the assassination of Resident Evil 2 protagonists Leon Kennedy and Claire Redfield. As you carve through zombies, clueless security guards, and the odd Super Tyrant, you’ll collect VHS tapes and Zip drives (how quaint!) to fill in the backstory and accumulate XP towards unlocking new weapons and special abilities.

JEFF: It’s amazing how a change of setting can completely alter the otherwise familiar feel of a tactical third-person shooter. However, if you thought RE5 messed with the Resident Evil formula, Raccoon City throws it out completely – not a criticism, but know what you’re getting into here. You’ll be controlling the bad guys (Umbrella) and they’re much better funded than S.T.A.R.S. You won’t be scraping by with puny 9mm bullets, but rather blowing apart anything that moves with a wealth of weapons at your disposal. The most interesting thing to me was the unusual variety of character types. I demoed “Four Eyes,” a scientist with the ability to manipulate the infected. Using the Triangle button, I switched to the control dart, fired into a crowd of zombies, then used R3 to send my now highly suggestible friend off to fight my battles for me. When it finished off the room, I repaid my minion with a face full of shotgun scatter. Sometimes, life just isn’t fair.

A shame we weren’t able to demo the game with full four-player co-op – I think that’s where Resident Evil: Operation Raccoon City will reach its full potential.

Asura’s Wrath
JEFF: Do you find the wrathful, rage-filled Kratos to be a bit too… mellow? Or perhaps you wonder why boss characters aren’t bigger. Like… bigger than the Earth. Asura’s Wrath was made with you in mind. The four chapters we experienced were filled with incredible hyperbole; punching missiles back at a giant starship, fighting a demigod equipped with a 30,000 mile long katana… on the moon. And then there’s Wyzen, the boss demigod who eventually dwarfs you by such a massive scale that you can only attack his thumb. Asura’s Wrath makes even over-the-top games like God of War and Bayonetta seem restrained by comparison.

SID: Asura’s Wrath is an intriguing blend of sweet and savory tastes, not unlike hot and sour soup or kombucha. It’s got bombastic beat ‘em up sequences, massive boss encounters, and quick time events reminiscent of God of War, but the action is coupled with a hyperkinetic visual style inspired by anime bruisers Dragonball Z and Fist of the North Star. The action evolves rapidly and seamlessly, and one battle may shift from an on-rails shooting sequence to a chase scene to a conversation to a crowd beatdown before it finally ends in an over-the-top boss battle. The pace is blistering, the scale is sprawling, and the villains long-winded. What’s not to like? Asura’s Wrath lands on PS3 this February 21st. Hey, that’s one day before PS Vita!

Dragon’s Dogma
SID: The very first point on my notepad reads “the character creator is scarily in-depth.” Dragon’s Dogma has the most extensive character creator I’ve ever seen, and I’ve seen a lot. In this open-world fantasy RPG, you can forge a hero of almost any size, shape, and color and then festoon him or her with all manner of scars, wrinkles, and physical attributes. I appreciated how the physical size of your hero defines their combat prowess. Creating a huge, musclebound character will automatically bestow him with the ability to wield oversized swords and hammers, while a smaller character will receive bonuses in agility and speed. As for me, I’ll be creating a seven foot-tall lady barbarian with a pendulous gut and embark on a fantastic quest. It’s been my lifelong dream!

JEFF: No, your lifelong dream was eating the world’s biggest hoagie. What’s interesting is that you don’t just create your own character, but that you put an equal amount of effort into your NPC companion, the “Main Pawn.” There’s a story behind all that which has yet to come to light, and some of it is hinted at in the new trailer seen here. Consider my interest piqued.

The concept of an open-world RPG with prominent dragons immediately had me thinking of Skyrim, but after seeing Dragon’s Dogma in action, I don’t think the comparison is apt. In our demo, we encountered a golem, which became an optional sidequest. The stone creature was quite large, and with his super-long life bar, I was reminded more of Monster Hunter than anything. Our character at this point was in command of three NPC pawns which filled various roles during the battle. For instance, we were able to request a healing spell with a tap on the d-pad. While the golem was engaged with our teammates, our player was able to traverse the environment, climbing up a rock formation to an arrow turret, which greatly weakened the creature. We were also able to clamber up onto the golem itself, Shadow of the Colossus-style, to wail on a weak point and finish it off. The whole encounter lasted over 10 minutes – now I know why the game made that quest optional.


PSP news

More PSP Custom Firmware Updates

A whole slew of custom and light custom firmware updates from the one and only neur0n! neur0n has updated LCFW 6.39 ME to v9.5; LCFW 6.60 ME to v1.4; and the same goes for the non-light versions … CFW 6.39 ME v9.5 and 6.60 ME v1.4. What’s new? The same for each: Fixed USB Connect [...]
PSP Hacks · PSP Go Hacks · PSP Homebrew, PSP Downloads, PSP Custom Firmware

This Week in Home: Ooblag’s Alien Casino, Dead Island Photo Shoot and more

Attn: Earthlings. Transmissions intercepted from an unidentified flying object spotted over Central Plaza late last night tell us that Ooblag’s Alien Casino will be entering the PlayStation Home universe this Thursday, August 11th. An interstellar casino frequented by gamers from across the galaxy, Ooblag’s Alien Casino includes a highly stylized multiplayer game of craps…with a twist. Winners will be rewarded by being transformed into extraterrestrial high rollers while losers will be punished severely by Raaksu, the casino’s ruthless be-tentacled Pit Boss. As an added bonus, players that access the Ooblag Alien Casino space will be rewarded an active item version of the Ooblag game that can be played in their personal spaces. This PlayStation Home-exclusive is 100% free to all players and will be available from the Navigator this week. Check it out!

Phase two of the ongoing Dead Island total game integration will begin this Thursday. Log into PlayStation Home this week to take part in the ghoulish Zombie Photo Shoot game, where you can snap some pictures of yourself posing with the flesh-eating denizens of Central Plaza. And if you haven’t yet had the chance, be sure to take our Zombie Survivor Quiz to find out how well you will fare in the impending zombie apocalypse (all participants will unlock up to four Dead Island-inspired virtual items). While you are at it be sure to pick up the new Dead Island costumes – like the Decapitated Zombie, Zombie Policeman, and Zombie in a Bikini (ooh-la-la). We’d show you pictures, but they are too graphic to print here. Also, don’t forget to pre-order Dead Island directly from Central Plaza to receive the special Exploding Zombie suit for your PlayStation Home avatar. This ultra-limited item is not available anywhere else, so be sure to pre-order your copy of Dead Island from PlayStation Home today!

Dead Nation Total Game Integration

The PlayStation Home Mall will receive an update this week with new items from VeeMee (including the awesome TOVs animal items), Lockwood Publishing (be sure to check out the new Legends Baseball costumes), Konami (Gladiator costumes and Retro Collection clothing items) and new items in our Exclusives category (animated ruby tables, diamond sunglasses, and more). Head to the PlayStation Home Mall this Thursday and scoop up these hot new items!

Castlevania Symphony of the Night posterRocket Knight poster

Gladiators

Like clockwork, the PlayStation Home Community Theater receives yet another massive update this Thursday. Watch as Hip Hop Gamer interviews LightBox Interactive about the highly-anticipated Starhawk. Next, LittleBigPodcast crowns the winners of their Mind the Gap level-design contest. Afterwards, HomeCast Rewind looks at the new Sodium 2 reverse tracks, the ever-popular MechJet and B’Loons outfits, the new PlayStation Home bundles available on the PlayStation Store, and the one-and-only Homelings club. Finally, we present the season finale to Platinum’d. Will the nefarious BZBee win or will our hero D-Edge take home the grand prize? Find out this Thursday when the final “who will win?” nail-biter airs in the PlayStation Home Community Theater.

See you in Home!


PSP news

Beyond Good & Evil HD Coming May 2011, More Goodies for Early Buyers

Good news PlayStation fans! Beyond Good & Evil HD is coming to the PlayStation Network in May 2011. Fans of the 2003 cult classic will be able to relive the adventures of Jade as she uncovers a planet-wide alien conspiracy that is taking over Hillys. At its time, Beyond Good & Evil was considered one of the top adventure games on the PlayStation 2, and soon you’ll be able to play it in HD on your PS3.

With the HD release of the game, you can expect to see the same type of care Michael Ancel and his team has when they designed the original game. Dive deep into the beautiful world of Hillys as Jade encounters different species of animals and enemies. Along with the visuals, we have also updated the audio allowing you to experience the 2004 AIAS nominee for Oustanding Achievement in Original Music Composition and Oustanding Achievement in Sound Design. All this combines into the best version of Beyond Good & Evil yet.

Beyond Good & Evil HD for PS3 (PSN)Beyond Good & Evil HD for PS3 (PSN)

Along with releasing an HD version of one of our beloved classics, we are giving away a special present to PlayStation Network members who pick up the game within the first two weeks. Gamers who purchase Beyond Good & Evil HD within two weeks from launch will receive two free avatars. Decorate your PlayStation Network card with a Jade or Pey’j avatar to show your friends that you’re the biggest BG&E fan.

Look for more info on the re-release of Beyond Good & Evil on the PlayStation Network as we get closer to May. To join the community of BG&E fans, visit our Facebook page.


PSP news

Official Final Fantasy XIII-2 Website Launches: Trailer, Screenshots and more

The official Final Fantasy XIII-2 website has launched! On the site you will find the very first trailer, screenshots and news.

The bad news is, it’s strictly on-site for now, with Square Enix stamping down hard on any attempt to host it via YouTube. For now, you can watch it at the main website, here.

WireNinja

More PSP Custom Firmwares – 6.35 PRO-A4 Includes PS1 Support Too!

It’s another weekend blast of custom firmwares for your PSP… neur0n’s CFW 6.35 and 6.37 have been updated, which are both comprised of bug fixes, while Liquidzigong’s 6.35 PRO hit A4 and adds PS1 support, which is the real reason for this post. But before you get it twisted — 6.35 PRO-A4 does not run [...]
PSP Hacks · PSP Go Hacks · PSP Homebrew, PSP Downloads, PSP Custom Firmware

More PlayStation Phone Details Leaked

Talks about the rumored PlayStation Phone and Nintendo’s new 3DS console are dominating the news recently. This week, more details has come into light on the supposed ‘Xperia Play’ phone from Sony Ericsson. Chinese website IT168 states that the device will be powered by a Qualcomm Adreno 205 GPU, along with what’s likely to be [...]
XTREME PSP

TN Hen: uploaded a more convenient package

News via http://wololo.net/wagic/2010/12/24/t…nient-package/

Apologies to everyone for the timeouts that have been happening for the last couple days, my site is getting much more traffic than it can handle, and I’ve spent a good amount of the day tryin to patch things here and there.

Earlier today developer Virtuous Flame released a quick patch for Total_Noob’s Hen, so that PSP3000 users could run the Hen. apparently this patch is not perfect as several psp3000 users reported that although the Hen starts correctly, running homebrews leads to a crash most of the time.

I have extensively tested Total_Noob’s work on my psp3000 in its early stages, so I am confident that it works on a psp3000, and whatever people are experiencing on this public release is most likely a tiny bug that will be fixed soon. Keep in mind that there are two types of PSP3000 (3g and 4g), and it is very likely that only one of the models (most likely 4g) is affected by the bug.

My PSP 3000 is now on 6.35 so I cannot test the Hen with this model anymore.

However I packaged an “easy to use” archive which contains everything you need to run the Hen (except the patapon demo). This package includes the unofficial patch by VFlame, and hopefully wil make life easier for many people. Here’s a video showing the Hen in action on a pspgo, running the upcoming release of Wagic (0.14) directly from the XMB.

Attached Files
File Type: zip UO_TN_HEN_A_vflame.zip (279.2 KB)




PSP news

Two More Games for Cooking Mama This Year

 If you think that after a bunch of successful games Mama would throw in her apron, well think again. Majesco recently announced that they will be releasing two more Cooking Mama games this year. The last two for the DS, Gardening Mama and Cooking Mama 3, were a hit especially to young audiences. This might be the reason Majesco is looking to expand Mama’s talent. I for one am looking forward to what Mama will fix for us next.

[source]

Handheld Gaming | NDS, PSP, GBA Game Reviews

6.20 TN Now Supports PSP Plugins (PRX Modules) & More Homebrew

To keep everyone in the loop — Total_Noob now has PSP plugins running under 6.20 TN. Plugins (and homebrew) like PSPdisp, CSPSP Online, FUSA, LightMP3, PMPlayer Advance, Go!Tube, PRXDecrypter, Psardumper, etc. Probably others too that haven’t been tested. Total_Noob awaits the arrival of his PSPgo. We’ll keep you posted if/when that’s working. – source: total-noob
PSP Hacks · PSP Go Hacks · PSP Homebrew, PSP Downloads, PSP Custom Firmware