April 23rd, 2011
Posts Tagged ‘Tournament’
April 5th, 2011
The original Mushroom Wars is a fast-paced and accessible RTS, with a quaint, anime-inspired visual style in which players send their cute armies into battle, upgrade their mushroom bases, improve their weaponry and fight skirmishes in close-quarter maps. Mushroom Wars Online introduces several expansions to these features, the most exciting being the ability to spread their fungal domination into the online realm with four-player online multiplayer support.
Along with the addition of online multiplayer support, Mushroom Wars Online introduces a number of new features to the original title, including local multiplayer support for up to four players. Players can enjoy custom matches against online friends for training and entertainment, or watch others battle from the sidelines to hone their strategic skills. Users can now compare their global rank with others to see how they stack up and keep track of their personal score history. Mushroom Wars Online also allows players to record and replay matches, and upload gameplay videos online to share with friends.
We know that North America has been waiting patiently for the chance to play Mushroom Wars online and we want to make is special for you. So, we will be holding a tournament for Mushroom Wars: Online (RSVP here) where you can play against the developers! The North American tournament will be held on April 28th. Compete for a chance to win some of our fabulous prizes:
- PlayStation Network Card for the most interesting tactics of the game regardless of results.
- PlayStation Network Card for best results in Online RankedMatch during the tournament.
- PlayStation Network Card for the most active participation in the tournament.
Don’t worry about losing your ranks either, this tournament will be held outside of the normal ranking methods. You will only be ranked for your progress in the tournament, and then your true ranks will be restored. Didn’t win your matches against our crack team of Mushroom Warriors? Don’t worry; we will be rewarding the most active player in the tournament with one of the prizes!
March 12th, 2011
I’m a simple man. I like my arcade joysticks rigid, my buttons concave, and my fighting games streaked with bodily fluids. So I jumped at the chance to go hands-on with the Mortal Kombat: Tournament Edition fight stick at the Game Developers Conference. Designed as a tribute to the gory glory days of 1990s-era arcade fighters, this authentic American-style fight stick will ship with Mortal Kombat: Tournament Edition on April 19th for a cool 9.99.
This stick feels like the real deal — no surprise given that developer NetherRealm Studios helped design the cabinets for the classic arcade Mortal Kombat games. Connected via a USB cable, the unit is big and burly with a sturdy, substantial feel and some serious heft. A thick memory foam pad cushions the bottom of the unit, enabling comfortable knee-top play (though it’ll work just fine propped on a coffee table, too). A sliding metal latch enables the top to flip open, revealing a neat internal wiring array as well as a capacious cavity that will accommodate games, accessories, and anything else you manage to cram in there. No severed body parts, please.
Mortal Kombat arcade veterans will immediately recognize the baseball-bat-shaped joystick and concave buttons — an iconic American design that Ars Technica gaming editor Ben Kuchera has cleverly dubbed the “superhero” (“because it’s a bat and a cave”). The stick itself has a tighter, springier feel compared to the looser action of ball-topped Japanese-style sticks that are widely available on the PS3. Joystick design preference can be a touchy topic with serious fighting fans: Some players will always prefer the raised buttons and looser feel of the Japanese-inspired fighting sticks, while others will appreciate the distinctive feel of this American-style stick. Like many things in life, it ultimately comes down to personal preference.
With the fight stick resting comfortably on my knees, I tried out an updated version of Mortal Kombat that included a plethora of characters you won’t find in the PlayStation Plus demo. I played as Jax, the metal-armed military brawler; Sektor and Cyrax, the twin cyborg ninjas that annihilate foes with plasma nets and guided missiles; Kano, the wily thug who licks his knives clean between fights; and Baraka, the ghoulish mutant with lethal arm blades. I also tried out the newly revealed Challenge Tower, a single-player mode that pits the player against a gauntlet of increasingly bizarre and difficult challenges in order to earn currency to unlock secrets and new content.
I played the game in the PS3-exclusive stereoscopic 3D mode, which plants the characters in the foreground and adds layers of sprawling depth to the colorful backgrounds. Mortal Kombat’s 3D implementation is clever because it the characters are rendered in 2D, which means that the action is playable whether you’re wearing 3D glasses or not. For more details on the 3D mode, catch up on my preview of the PlayStation Plus demo.
What I didn’t see was the Big Bad himself, final boss and tournament overlord Shao Kahn. “Shao Kahn is ridiculous,” Creative Director Ed Boon told me at GDC. “We knew he had to be hard,” he said, revealing that his difficulty pushed the studio’s battle-hardened game testers to the brink. “Shao Kahn’s gotta be somebody you’re afraid of, he’s gotta have that crazy fear presence from the old games.” Shao Kahn’s famous rumbling taunts have also made the cut, and there are more than ever by Boon’s estimation. “He’s got all the old taunts, and a bunch of news ones too.” Feel the wrath of Shao Kahn!
Also missing in action was Kratos, the PS3-exclusive character who needs no introduction. Next week, we’ll be checking in with the team of Sony Santa Monica Studios, creators of God of War, for their thoughts on working with NetherRealm Studios to bring Kratos to life in the arena and how Mortal Kombat served as a major influence for their game development careers.
Until then, let us know what you think of the demo! Who’s your favorite character so far? What’s your best juggle combo? Let us know in the comments!
June 5th, 2009
This theme based on Unreal Tournament game. Unreal Tournament 3 psp themes created by NeoCorpse and compatible for 4.01m33 firmware w/ 4.05 visualizers . The rar file contains both ctf and flash0 themes.
CREDITS: mudbone and my friend dragon for testing the WIP.
osnap and Nicodemus for trying to help with rco compression.
Download free Unreal Tournament 3 psp themes for 4.01m33: